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carmine de vita

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carmine de vita | works & events

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Made with passion and ❤ by PuzzleDigitalAgency and Carmine De Vita

 

©armine De Vita – 2024

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ANGELUS NOVUS VAULT

Short film and A/R App development  2023

 

 

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In 2023 I had the honor of participating in the 18th edition of the Venice Architecture Biennale working for the UCHV Research Film Studio in Princeton, NJ.

 

I worked on two parallel projects:

- Assembly / Disassembly: a short film by Erika Kiss (director of the Research Film Studio). Under her direction and in collaboration with Szabolcs Tóth-Zs. (New media artist), I was responsible for content creation and video editing (CGI), audio editing and technical direction of the installation.

 

- Plato's Cave App: an A/R application (based on the film Assembly / Disassembly) presented at the Biennale opening.

In collaboration with Mario Brescia (3d artist) we created the A/R app and interactive multimedia content extracted from the short film by Erika Kiss.

 

In both cases we worked closely with Princeton's Form Finding Lab team in the Angelus Novus Vault project, an impressive and innovative structure presented at the 6th edition of Time Space Existence at Palazzo Mora (VE) and winner of the Innovation Prize at the 18th edition of the Venice Biennale, running from May 20 to November 26 (2023).

 

Special thanks to Mario Brescia (friend and colleague in this adventure as App developer and 3d Artist), Carlo Olivieri and Vittorio Paris (structural engineers), Prof. Sigrid M. Adriaenssens (director of the Form Finding Lab and lecturer at Princeton University) and the team at the European Cultural Center (ECC) for their helpfulness and patience. 
 

Role / Tasks:
- Content Creator (CGI);

- Audio & Video Editing;

- Technical Direction;

- A/R App Developer.

 

Software:
Unity, Touchdesigner, After Effects. 
 

More info at: 

https://angelusnovus.researchfilm.studio/ 

https://researchfilm.studio/landing-page/research-films/ 

https://www.som.com/story/angelus-novus-vault-palazzo-mora-venice/

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SELF BALANCING DOME

Video animation

2023

 

 

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Design and creation of 2D Projection, soundtrack and Holographic Projection for Form Finding Lab, Department of Civil and Environmental Engineering - Princeton University (New Jersey - USA) in occasion of Balancing Act Exhibition - 30th January – 24th February 2023 @ AIA NC Center for Architecture and Design - Raleigh (North Carolina - USA).

 

Check out the exhibition Balancing Act:
http://formfindinglab.princeton.edu/balancing-act-exhibition/

 

Role / Tasks:
- Video Content Creator;
- 3D Animation;
- Sound Design.

 

Software:
Unity, Touchdesigner, Max Msp, ProTools.

 

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SELF_POLLUTION

Live A / V Performance

2022

 

 

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Selected by Live Performers Meeting 2022

(Rome – IT)

Oceans pollution, everyone have heard about it. 
It is not a secret that plastic has now become a component almost ubiquitous in sea life. 
Media show us this reality, while governments seek timidly to fight it, but the situation does not seem to improve at all. Why are we so detached?
Art must do its part, as it isable to reach the hearts and to move consciences, art has the undisputed task of pushing people to deepen the issue.


Self Pollution, an a/v live performance can dive into this depth. 
Sound, image and interaction are combined to give us a new underwater identity. Is it possible to get more awareness through the eyes and ears of animals we trapped under a cloak of pollution?
Probably the best way to put a problem in the spotlight is to place a subject at the heart of the problem. 
And if this is true, what better way than trapping ourselves?

 

Role / Tasks:
- Everything.

 

Software:
Touchdesigner, Max Msp.

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ZagA/Rolo

IN VIAGGIO CON ROLO! 
interactive multimedia installation

2021

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The model of the "Stanza del Treno" brings all of us with our imaginations to a context and atmosphere today no longer visible. With the installation multimedia the locomotives, the wagons, stations and other objects on the model take come to life thanks to the action of visitors, who can animate with sounds and lights the model.

Through stories about the various constituent parts, the installation brings to life the recent past of the Zagarolo area and its its development in relation to the railway. Guiding us on this journey is Rolo, a friendly little ghost who lives in the building. 

 

Role / Tasks:

- Interactive Creative Director;

-  Software Developer;

- Interactive Installation;

- Audio and lights programmer.

 

Software:

Max Msp.
 

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NIKOLA - THE FUTURE BELONGS TO THE CURIOUS

2D Video animation

2021

 

 

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2d Animation Short Film about the incredible clash between two of the greatest inventors in the history of technology, Nikola Tesla and Thomas Edison.

 

Their rivalry culminated in "The Current War" in the 1880s, with Edison trying to prove the superiority of his direct current and Tesla defending alternating current. 

 

Mutual defeats and victories would contribute significantly to the development of modern electricity.

 

 The future belongs to the curious!

 

Role / Tasks:

- Everything.

 

Software:

After Effects, Photoshop, Touchdesigner, ProTools.

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VIVAVOCE DESKTOP APP, VIVAVOCE WALL

Audio Software, Interactive training device

 

 

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Vivavoce is a research center specializing in the prevention, diagnosis and rehabilitation of disorders and difficulties related to voice and language, communication, psychological and emotional-behavioral sphere.
In particular, the center has been dealing with stuttering since its inception.
We made a desktop software, to complement the rehabilitation work done by clinicians, which analyzes the characteristics of voice, speech, motor control in particular conditions.
The software allows for a number of useful elocution exercises giving results in real time.
In this way, center staff can: collect data on individual users, track an exercise history, analyze the results and compare them with the pre-course period.

The Vivavoce Wall is the first technological and interactive device designed as a tool to support a rehabilitation pathway on the topic of stuttering.
The Vivavoce Wall is a multi-sensory all-in-one technology device containing an expanded version of the Vivavoce Desktop App.
The system is constantly being updated.

 

Role / Tasks:

- Software Designer;
- UX/UI designer; 
- Researcher;
- Technical Director.

 

Software: 
Max Msp, Node.js, Touchdesigner.
 

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BLACK HOLE SUN

3D Animation Project

2020

 

 

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Joseph is a small robot who has arrived from space.
Joseph is alone but on his journey to planet Earth he discovers a concert hall.


He then begins to browse through the instruments, appreciating their beauty and details. 


Before long Joseph discovers the power of music, which can bring different and distant people together and thus overcome moments of loneliness and difficulty.

 

Role / Tasks:
- Everything.

 

Software:
Maya, Photoshop.

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SEN5E - "La bellezza è nelle mani di coloro che la sanno ascoltare" (A. Cappelletto)

Live A / V Performance

2019

 

Selected by Rome University of Fine Arts Contest 2019

(Rome – IT)

 

 

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Do we know how to recognize beauty?
Do we know how to appreciate it?
We combined sensory experience with technology in a creative way by experimenting with its artistic rendering.

 

The performer experiences 5 sensory experiences, then tracked by sensors that generate multimedia content.

We used the face as a catalyst for states of mind.

Can a face recognition algorithm analyze the experience of sense stimulation and in turn create other multimedia content?

 

Role / Tasks:
- Artistic Direction

- Original Soundtrack

- FX and Lights.

 

Software:
Madrix, Max Msp, ProTools.

Thanks to : Edoardo Filippone, Melinte Bogdan, Pelagalli Giorgia, Reda Antonio
Special thanks to : Massimo Zomparelli and Caterina Tomeo.

 

Performer : Andrea Cappelletto
http://www.andreacappelletto.com/

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ONDA_D'URTO

Live A / V Performance

(with Michal Zemel)

2019

 

Selected by File Festival 2022 (Sao Paulo – BR) – VideoArt section.

 

 

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The vibrations, the real ones that have the power to destroy and create chaos, come from the earth.
We decided to focus precisely on this type of vibration. Our installation concentrates attention to the physical vibrations of the body, the feeling of calamity.

 

Onda_d'Urto is a multimedia installation that prompts viewers to contemplate the challenges and emotions encountered by individuals during natural disasters. Through a fusion of visual and immersive sound elements, the artwork explores the regenerative potential of nature. 
By engaging with multimedia, the installation invites a profound reflection on the human experience and the transformative power of the natural world.

 

Role / Tasks:
- Technical Direction

- Immersive Generative Sound.
 

Software:
Max Msp, Touchdesigner.

 

Thanks to Michal Zemel 

https://www.nessiestudios.com/
 

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DE_MIGRATION

Interactive installation

2019

Selected by Roma Europa Festival 2019

Digital Live section.

(Rome-IT)

 

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For several decades now, the expansion of the 'industrial world' has had devastating consequences on the natural flows that regulate the biological world.


DE_MIGRATION aims to draw attention to the overwhelming impact that human habits have not only on flora, but consequently also on fauna. The immersive environment, generated by data describing the urban sprawl of cities that condition animal migratory flows, invites the viewer to a critical reflection on industrial civilisation.

 

Role / Tasks:
- Interactive Audio

- SFX

- Technical Direction.
 

Software:
Max Msp, Touchdesigner, ProTools.

 

In collaboration with:
Laura Arcangeli, Daniela Gentile, Giorgia Pelagalli,  Edoardo Filippone, Filippo Gualazzi, Emanuela Mottola, Yunfeng  Liu, Bogdan Melinte, Antonio Reda.

 

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LIGHT INSTALLATIONS

(from 2017)

 

 

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In these photos, a series of events where I was involved in designing lighting setups.
I am able to use Madrix, a powerful lighting control software used to control and synchronize complex LED lighting setups. With Madrix I can manipulate lighting fixtures in real time, creating light shows synchronized with music, kinetic shows, video content or other visual elements. I can program complex light sequences, manage color schemes and use various effects to create interactive and dynamic light shows.
I also use and manage lights with other software, integrate audio and video skills to create media interactions.
The goal is to leverage lighting technology and software solutions to deliver results for clients and audiences.

 

Role / Tasks:
- Light Designer;
- Madrix operator;
- Pixel mapping;
- Video content creator;
- Sound Engineer;
- Software developer; 
- Artistic and technical director;
- Live Performances;
- Media Interaction. 

 

Software:
Madrix, Max Msp, Touchdesigner. 

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Studio für Elektroakustische Musik

2016

 

 

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From 2016 to 2017, I worked as a technical assistant at Studio für Elektroakustische Musik (SEM) at Akademie der Künste (AdK) in Berlin (DE).
Under the direction of Gregorio Garcìa Karman, I had the opportunity to work with artists such as Christina Kubisch, Georg Katzer, Vinko Globokar, Carles Santos Ventura, José Manuel Berenguer and many others.
Noteworthy is the concert we have been working on for months with the SEM team to bring Luigi Nono's work “Quando stanno morendo. Diario Polacco No. 2” using the original documentation and instrumentation used by the artist in 1982.
The other tasks I covered were as follows:

 

- Technical support for resident Artists;
- Preparation and arrangment of complex concerts setup and audio installations;
- Tests and reports of audio devices;
- Implementation of new audio equipments into the infrastruction of the studio. 
- Documentation about audio routings setup and historical scores;
- Research and orders of purchase for new audio equipments;
- Engaging with contemporary scores and MAX patches involving real time signal-processing and spatialization;
- Documentation about historical and contemporary works with live-electronics involving dealing with MAX patches and score reading skills.

 

Software:
Max Msp, ProTools.
 

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COR1 - HARMONIZER AND PHASE VOCODER

Product Developement

2015

 

 

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COR1 is a device to process the voice in real time with a particular harmonizer and vocoding technique.
The harmonizer builds input signal's copies; with COR1 you can add up to three signal copies "harmonized" in frequency and also with inharmonic intervals.
The signal's copy are indipendent which is that you can modify both their pitch and their amplitude.
The phase vocoder is a particular effect that enables to manipulate a vocal signal with a keyboard or a midi instrument.
Last software's part concerns a plate reverb that mixes the input dry signal with the wet one.

 

COR1 doesn't work alone: you have to plug it in a computer by USB cable and then you have to launch its dedicated app.
The hardware and its controls have been realized by the microcontroller Arduino1.

 

Role / Tasks:
- Everything .
 

Software:
Max Msp, IDE Arduino, ProTools.